Shape Transform & Surface Pattern
Started off this study with a shape transform tutorial in Grasshopper,
Link here: https://www.youtube.com/watch?v=Do3eJDo4EMc
The shape is created through the following form generating logic:
The tutorial never ended up including a demo on how to create the surfac pattern so I took a shot at creating my own.
The objects surface was divided into segments horizontally and vertically. Each section is scaled and lofted outward to create the tapered surfaces. A point attraction modifying was applied to the scaling function to create a size changing effect in the openings from top to bottom.
One Challenge I ran into was getting the outer surfaces to join with a smooth inner surface. I ended up having to join it in Rhino as grasshopper did not have the functionality to intersect the inner surface with multiple extrusions (Those from the openings). Might try getting a script to do something like this in the future.
- 40% infill
- Supports @ <10 deg cantilever
The supports were a pain to get off and I'm not sure they were even needed, so next time i might tests a print like this without supports.
Quality turned out great. I'm excited to find ways to tighten up the proportions and details of geometry like this through scripting.